Struct Engine::RuntimeConfig

Nested Relationships

This struct is a nested type of Class Engine.

Struct Documentation

struct RuntimeConfig

Configuration values for the engine that may change at runtime.

Public Members

bool alwaysRerenderUI

Whether or not to always re-render the UI every frame. Useful for inspecting UI graphics calls in RenderDoc or similar.

unsigned int maxTPS

The maximum allowed number of ticks per second; use this to throttle updates or set to UINT32_MAX for unlimited.

bool verboseInputLogging

Whether or not to verbosely log all received input events.