Struct Engine::RuntimeConfig Defined in File Engine.hpp Nested Relationships This struct is a nested type of Class Engine. Struct Documentation struct RuntimeConfig Configuration values for the engine that may change at runtime. Public Members bool alwaysRerenderUI Whether or not to always re-render the UI every frame. Useful for inspecting UI graphics calls in RenderDoc or similar. unsigned int maxTPS The maximum allowed number of ticks per second; use this to throttle updates or set to UINT32_MAX for unlimited. bool verboseInputLogging Whether or not to verbosely log all received input events.