Struct Engine::Config Defined in File Engine.hpp Nested Relationships This struct is a nested type of Class Engine. Struct Documentation struct Config Configuration values for the engine that may change at runtime. Public Members std::chrono::milliseconds fixedTickRate The rate at which fixed ticks should occur, specified as the amount of time between fixed ticks in milliseconds. int maxFrameLag The number of frames the renderer can be behind before skipping some to catch up. bool alwaysRerenderUI Whether or not to always re-render the UI every frame. Useful for inspecting UI graphics calls in RenderDoc or similar.