Struct Engine::Config
Defined in File Engine.hpp
Nested Relationships
This struct is a nested type of Class Engine.
Struct Documentation
-
struct Config
Configuration values for the engine that may change at runtime.
Public Members
-
std::chrono::milliseconds fixedTickRate
The rate at which fixed ticks should occur, specified as the amount of time between fixed ticks in milliseconds.
-
int maxFrameLag
The number of frames the renderer can be behind before skipping some to catch up.
-
bool alwaysRerenderUI
Whether or not to always re-render the UI every frame. Useful for inspecting UI graphics calls in RenderDoc or similar.
-
std::chrono::milliseconds fixedTickRate